- Additional Cards to the Dealers Hand
13.1 When the subsequent deal to all players’ hands has been completed, a dealer shall, subject to rule 13.4, deal additional cards as necessary to his/her hand.
13.2 If the dealer’s hand has a point total of not more than 16, additional cards must be dealt until a hard or soft point total of not less than 17 is attained. When the dealer’s hand has a hard or soft point total of 17, 18, 19, 20 or 21, no additional cards shall be drawn.
13.3 If the dealer’s first card is an ace and the second card does not have a value of 10, any insurance wagers shall be lost and collected by the dealer immediately upon the drawing of that card.
13.4 No additional cards shall be drawn to the dealer’s hand, regardless of the point total, if decisions have been made on all players’ hands and the additional cards would have no effect on the outcome of the round of play.
- Super Sevens and Perfect Pairs (Optional)
14.1 The casino operator may in its discretion offer players the opportunity to make Super Sevens or Perfect Pairs wagers in accordance with this rule.
14.2 Where the Super Sevens or Perfect Pairs wager is offered, and the game Slot Gampang Menang of Blackjack is played at a table with a layout cloth marked in a manner substantially similar to that shown in diagram B for Super Sevens or diagram C for Perfect Pairs, any player may elect to place a Super Sevens or Perfect Pairs wager before the round of play commences. The Super Sevens or Perfect Pairs wagers shall be placed in the appropriate playing area of the layout corresponding to the area where the initial wager was placed. Up to three Super Sevens or Perfect Pairs wagers shall be allowed per playing area.
14.3 The amount required to make a Super Sevens or Perfect Pairs wager shall be shown on a sign at the table, and a player wishing to make a Super Sevens or Perfect Pairs wager must first have placed an initial wager in one or more playing areas.
14.4 Where a Super Sevens wager is made and:
14.4.1 the first card dealt to the player’s hand in that round is a seven (of any suit), the player shall win and be paid odds of three to one, unless the next card dealt to the hand is also a seven;
14.4.2 the first two cards dealt to the player’s hand in that round are both sevens (of different suits), the player shall win and be paid odds of fifty to one, unless the next card dealt to the hand is also a seven;
14.4.3 the first two cards dealt to the player’s hand in that round are both sevens of the same suit, the player shall win and be paid odds of one hundred to one, unless the next card dealt to the hand is also a seven;
14.4.4 the first three cards dealt to the player’s hand in that round are all sevens, but are not all of the same suit, the player shall win and be paid odds of five hundred to one;
14.4.5 the first three cards dealt to the player’s hand in that round are all sevens of the same suit, the player shall win and be paid odds of five thousand to one; or
14.4.6 any card other than a seven is dealt as the first card to that player, that player loses the wager.
14.5 If the first two cards dealt to a playing area on which a Super Sevens wager has been made are both sevens, and the option to split in accordance with rule 12 is taken, the next card dealt shall decide the settlement of the Super Sevens wager in accordance with rule 14.4, and that wager shall then be deemed completed.
14.6 Winning Super Sevens wagers shall be paid, and losing Super Sevens wagers collected, by the dealer as soon as the outcome of the Super Sevens wager is known.
14.7 For the purposes of playing “Perfect Pairs” a pair shall mean a hand that comprises the first two cards dealt in the initial deal that are:
14.7.1 of the same number, namely Ace, 2, 3, 4, 5, 6, 7, 8, 9 or 10 or
14.7.2 of the same picture type, namely jack, queen or king.
14.8 Where a Perfect Pairs wager is made and the initial two cards dealt to that players hand in that round are:
14.8.1 A “Mixed Pair” being a pair that comprises two cards of the same number or picture type but of different colors (i.e. one red card and one black card), the player shall win and be paid at the odds of five to one.
14.8.2 A “Colored Pair” being a pair that comprises two cards of the same number or picture type and color but of different suits (i.e. clubs and spades), the player shall win and be paid at the odds of ten to one.
14.8.3 A “Perfect Pair” being a pair that comprises of two cards of the same number or picture type and suit (i.e. two Queens of Spades or two 5 of clubs), the player shall win and be paid at the odds of thirty to one.
14.9 Winning Perfect Pairs wagers shall be paid, and losing Perfect Pairs wagers collected by the dealer at the completion of the initial deal and before any subsequent deal.